Friday, December 3, 2010

Task for final sprint of the semester assigned

So in class we talked about how to split up the remaining tasks we had to have by next thursday. Most notably, we discussed how to split up AI so that we can all work on it without it being too dependent on each other. On the highest level, we have divided AI up into three parts, chase state, evade state, explore state. James and I will be working on the chase state. This chase state deals with chasing the enemy as well as the AI on how to attack the player as well.

No comments:

Post a Comment