In class today, we learned that we will have to share our current progress with the rest of the class next time. Except for that news, my group went down to the computer lab to work on our project and spent some productive time refining our game concept. We discussed in detail what our ideas were regarding customization and decided to have a formal vote next time to finalize the customizing details.
For today's sprint, since the last time we met, Pace and I got the Game Screen and the tutorial level working such that the game will load tutorial level successfully and be able display and update all the ingame objects. I was able to complete my sprint task of getting the player's movement completed and also finished the camera so that the camera will trail the player. In addition, the camera will use a "zooming out" effect to show that the ship is accelerating, and then zooms back in when the ship is no longer accelerating. For the next time, I intend to help the others who still need to finish their work and polish and clean up the existing code to ensure it stays readable. So far, I have no impediments
Tuesday, November 2, 2010
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