Saturday, February 18, 2012
Finishing Prototype
So on wednesday we made our presentation and the professors are deciding on which 2 games to use for the year long project. Before I forget, I would like to mention my past 2 weeks of contribution to our prototype. I added several gui elements indicating the attack range of turret (displayed as a red transparent circle underneath the towers), and a health bar for each of the turret(displayed right below the turret). I also helped make a couple levels and one in particular was used by Charlie for the presentation to show the various tactics to beat the level. In this case, drawing a straight line from start to the end goal was cause the enemy turrets to completely destroy your units. If instead you drew circles around the turret to create a swarm effect, you minimize your loss and enables you to complete the level.
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