Friday, January 14, 2011
Start of first spring sprint
I am now the scrum master for the team. Professor Kessler and Altizer decided it would be best to split up the tech lead/scrum master role so that I am now the scrum master and James will be the tech lead. I've continue converting our project to the xna 4.0 version of it while cleaning up some of the code during the conversion. I've assigned tasks to all of our programmers and have notified charlie to assign tasks for the art group. Our priority for this sprint is to finalize all core code such as battle mechanics as well as converting most/all core game code into XNA 4.0. Primarily we are finalizing and fixing bugs that we've found to create a good playable game by tuesday as well as finish our 4.0 conversion as soon as possible so there will be no down time when everyone else need to switch from the old project to the new one.
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