Tuesday, September 28, 2010
Pitch Day
We presented our pitch in front of a judge panel today and received mixed results. Overall, the judges liked our idea and utilizing pods which sets our game apart from other 3d space games. One of the judge mentioned the use of momentum to sling the pods might be problematic because it does not allow users to see the actual slinging of the pod. Another point made was that since our pod is the hook of our game, we need to showcase/focus more on it.
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